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Introduction to Computation and Programming Using Python

This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters.


Python for Data Analysis

Python for Data Analysis is concerned with the nuts and bolts of manipulating, processing, cleaning, and crunching data in Python. It is also a practical, modern introduction to scientific computing in Python, tailored for data-intensive applications. This is a book about the parts of the Python language and libraries you’ll need to effectively solve a broad set of data analysis problems. This book is not an exposition on analytical methods using Python as the implementation language.

Written by Wes McKinney, the main author of the pandas library, this hands-on book is packed with practical cases studies. It’s ideal for analysts new to Python and for Python programmers new to scientific computing.

  • Use the IPython interactive shell as your primary development environment
  • Learn basic and advanced NumPy (Numerical Python) features
  • Get started with data analysis tools in the pandas library
  • Use high-performance tools to load, clean, transform, merge, and reshape data
  • Create scatter plots and static or interactive visualizations with matplotlib
  • Apply the pandas groupby facility to slice, dice, and summarize datasets
  • Measure data by points in time, whether it’s specific instances, fixed periods, or intervals
  • Learn how to solve problems in web analytics, social sciences, finance, and economics, through detailed examples


Automate the Boring Stuff with Python: Practical Programming for Total Beginners

In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to:
–Search for text in a file or across multiple files
–Create, update, move, and rename files and folders
–Search the Web and download online content
–Update and format data in Excel spreadsheets of any size
–Split, merge, watermark, and encrypt PDFs
–Send reminder emails and text notifications
–Fill out online forms

Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks.

Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python.


Python Crash Course: A Hands-On, Project-Based Introduction to Programming

Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time.

In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online.

As you work through Python Crash Course you’ll learn how to:
–Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal
–Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses
–Work with data to generate interactive visualizations
–Create and customize Web apps and deploy them safely online
–Deal with mistakes and errors so you can solve your own programming problems


If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code!


Android Programming for Beginners

Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years' worth of Java experience.

Android Programming for Beginners will be your companion to create Android applications from scratch?whether you're looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process.

After this crash-course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, capture images from a device's camera, and work with graphics, sound, and animations too.


Learning Python

Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages.

Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code.


Pro Spring Security

Security is a key element in the development of any non-trivial application. The Spring Security Framework provides a comprehensive set of functionalities to implement industry-standard authentication and authorization mechanisms for Java applications.

 

Pro Spring Security will be a reference and advanced tutorial that will do the following:

 

  • Guides you through the implementation of the security features for a Java web application by presenting consistent examples built from the ground-up.
  • Demonstrates the different authentication and authorization methods to secure enterprise-level applications by using the Spring Security Framework.
  • Provides you with a broader look into Spring security by including up-to-date use cases such as building a security layer for RESTful web services and Grails applications


Programming Game AI By Example

Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.


Tango With Django: A beginner's Guide to Web Development With Python / Django 1.9

Tango with Django is a beginner's guide to web development using the Python programming language and the popular Django web framework. The book is written in a clear and friendly style teaching you the basics of web development through a step-by-step guide. Along the way a series of exercises are presented to test your learning as you build and deploy an app called Rango.


Intro to Java Programming, Comprehensive Version

Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Liang approaches Java GUI programming using JavaFX, not only because JavaFX is much simpler for new Java programmers to learn and use but because it has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications on desktop computers, on hand-held devices, and on the Web. Additionally, for instructors, JavaFXprovides a better teaching tool for demonstrating object-oriented programming.


Schaum's Outline of Programming with C

Fortunately for you, there's Schaum's Outlines. More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also get hundreds of examples, solved problems, and practice exercises to test your skills.


Java Generics and Collections

This comprehensive guide shows you how to master the most important changes to Java since it was first released. Generics and the greatly expanded collection libraries have tremendously increased the power of Java 5 and Java 6. But they have also confused many developers who haven't known how to take advantage of these new features.

Java Generics and Collections covers everything from the most basic uses of generics to the strangest corner cases. It teaches you everything you need to know about the collections libraries, so you'll always know which collection is appropriate for any given task, and how to use it.

Topics covered include:

Fundamentals of generics: type parameters and generic methods

Other new features: boxing and unboxing, foreach loops, varargs

Subtyping and wildcards

Evolution not revolution: generic libraries with legacy clients and generic clients with legacy libraries

Generics and reflection

Design patterns for generics

Sets, Queues, Lists, Maps, and their implementations

Concurrent programming and thread safety with collections

Performance implications of different collections


Starting Out with Java: From Control Structures through Objects

Starting Out with Java: From Control Structures through Objects provides a brief yet detailed introduction to programming in the Java language. Starting out with the fundamentals of data types and other basic elements, readers quickly progress to more advanced programming topics and skills. By moving from control structures to objects, readers gain a comprehensive understanding of the Java language and its applications.

 

As with all Gaddis texts, the Sixth Edition is clear, easy to read, and friendly in tone. The text teaches by example throughout, giving readers a chance to apply their learnings by beginning to code with Java.


Effective JavaScript: 68 Specific Ways to Harness the Power of JavaScript

Effective JavaScript is organized around 68 proven approaches for writing better JavaScript, backed by concrete examples. You’ll learn how to choose the right programming style for each project, manage unanticipated problems, and work more successfully with every facet of JavaScript programming from data structures to concurrency. Key features include

  • Better ways to use prototype-based object-oriented programming
  • Subtleties and solutions for working with arrays and dictionary objects
  • Precise and practical explanations of JavaScript’s functions and variable scoping semantics
  • Useful JavaScript programming patterns and idioms, such as options objects and method chaining
  • In-depth guidance on using JavaScript’s unique “run-to-completion” approach to concurrency


Error Control Coding

A reorganized and comprehensive major revision of a classic book, this edition provides a bridge between introductory digital communications and more advanced treatment of information theory. Completely updated to cover the latest developments, it presents state-of-the-art error control techniques. Coverage of the fundamentals of coding and the applications of codes to the design of real error control systems. Contains the most recent developments of coded modulation, trellises for codes, soft-decision decoding algorithms, turbo coding for reliable data transmission and other areas. There are two new chapters on Reed-Solomon codes and concatenated coding schemes. Also contains hundreds of new and revised examples; and more than 200 illustrations of code structures, encoding and decoding circuits and error performance of many important codes and error control coding systems.Appropriate for those with minimum mathematical background as a comprehensive reference for coding theory.


C How to Program

C How to Program is a comprehensive introduction to programming in C. Like other texts of the Deitels’ How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C.


Java How to Program, Early Objects

The Deitels’ groundbreaking How to Program series offers unparalleled breadth and depth of programming fundamentals, object-oriented programming concepts and intermediate-level topics for further study. Java How to Program, Early Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics.


Guide to Competitive Programming

This invaluable textbook presents a comprehensive introduction to modern competitive programming. The text highlights how competitive programming has proven to be an excellent way to learn algorithms, by encouraging the design of algorithms that actually work, stimulating the improvement of programming and debugging skills, and reinforcing the type of thinking required to solve problems in a competitive setting. The book contains many “folklore” algorithm design tricks that are known by experienced competitive programmers, yet which have previously only been formally discussed in online forums and blog posts.


How to Master CCNP TSHOOT

How to master CCNP TSHOOT shows you, step-by-step, everything that could possibly go wrong with protocols like OSPF, EIGRP, NAT, BGP and everything else you learned in CCNA and CCNP ROUTE & SWITCH so far. More importantly, you will learn how to troubleshoot them so that you will master the CCNP TSHOOT exam! Plus you’ll receive an overview of troubleshooting labs that you should practice from GNS3vault.com.


Building Machine Learning Systems with Python

Machine learning allows systems to learn things without being explicitly programmed to do so. Python is one of the most popular languages used to develop machine learning applications, which take advantage of its extensive library support. This third edition of Building Machine Learning Systems with Python addresses recent developments in the field by covering the most-used datasets and libraries to help you build practical machine learning systems.

Using machine learning to gain deeper insights from data is a key skill required by modern application developers and analysts alike. Python, being a dynamic language, allows for fast exploration and experimentation. This book shows you exactly how to find patterns in your raw data. You will start by brushing up on your Python machine learning knowledge and being introduced to libraries. You'll quickly get to grips with serious, real-world projects on datasets, using modeling and creating recommendation systems. With Building Machine Learning Systems with Python, you’ll gain the tools and understanding required to build your own systems, all tailored to solve real-world data analysis problems.


Welcome to a nicer way to learn JavaScript & jQuery

Are you new to JavaScript? Or have you added scripts to your web page but want a better idea of how they work? Then this book is for you.

We'll not only show you how to read and write JavaScript, but we’ll also teach you the basics of computer programming in a simple, visual way.

All you need is a basic understanding of HTML and CSS.


Grokking Algorithms: An illustrated guide for programmers and other curious people

Grokking Algorithms is a friendly take on this core computer science topic. In it, you'll learn how to apply common algorithms to the practical programming problems you face every day. You'll start with tasks like sorting and searching. As you build up your skills, you'll tackle more complex problems like data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. By the end of this book, you will have mastered widely applicable algorithms as well as how and when to use them.